I have mixed emotions about Synnibarr's departure. At 475 pages, it is far too long to qualify as a game of imagination, since that many pages of rules and setting sucks the imagination out of any game.
Instead, it is better thought of as a historical document, representing the imagined universe of Raven c.s. McCracken, flawed though that universe may be.
Admittedly, that signpost is buried deep in a dark and boggy valley. Raven's own personal history is also rather storied, which is why i'm hesitant to throw any large rocks at him, or his game.
But both the World Of Synnibarr role-playing game, and most of the accompanying art, is pretty mediocre.
There seems to be little that is novel, either in the game design or in alternate visions represented by the artwork.
But before letting Synnibarr go, I thought I would capture the best of the artwork to share with my readers. Others have highlighted the worst of the worst when it comes to Synnibarr artwork, so there's no need to cover that ground again.
Below is my favorite illustration from Synnibarr, and it is so incongruous, next to the rest of the artwork, to merit special consideration.
Two, I have seen little in Synnibarr to suggest that it is a swords & sorcery role-playing game. I'd love to know which of the stable of credited Synnibarr artists produced this: it is one of the few pieces of Synnibarr art that I truly love.
Here's another piece of art from Synnibarr that also warrants recognition.
There you have it. The above are, in my opinion, the only notable illustrations in the World of Synnibarr game book.
Visit i dont want tobe anything other than me for Daily Updated Hairstyles Collection
No comments:
Post a Comment